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Anchor Ova

OVA

(Fan game by  Ordia)

Ova.png
Zone 1 Ova.png
Zone 2 Ova.png
Zone 3 Ova.png
Zone 4 OVa.png

What I achieved:  

  • All the game (game design, level design, assets)

 

Directed: Game Jam  

Release date :  September 2019

Completion time :  3 days

Ova is a game made alone in 3 days during a Game Jam on the theme "Celllaire" on the Construct 2 engine. 
The game resumes cellular evolution, which refreshes the gameplay as the adventure progresses.
 
Inspired by Spore for its gameplay and Ordia for its graphics.
 

The structure of play was also very important.

When to give new abilities to the player?
Do separate levels?
 
In what order should they be given?
 

This is how I decided to show the evolution in one go, through different environments.

  TEAM

  • Max Thienot

évolution_1.png
évolution_0.png
évolution_3.png
évolution_2.png
Ova 5.jpg
Ova 3.jpg
Ova 2.jpg
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