top of page
Anchor cpdg

IT'S NOT CAKE!

What I achieved:  

  • I participated in the conceptualization from interactions with the game environment, and the powers of the cat and dog

  • The UX Design of the game, designed for children. (Flowchart, Wireframes ...)

  • The Sound Design part, by finding consistency in all the Music and SFX of the game.

​​

Directed: Isart Digital (2nd year)

Release date :  January 7, 2020

Completion time :  1  month

cestpasdugateauhomepage.png
2.png

The Neighbors Day cake has been stolen!

As an inspector, it is your job to find the culprit and resolve this investigation.

This  narrative tale is intended for children

from 6-10 years old, the game lets the child experience his own inquiry, through different  tracks to follow.

These tracks are not hidden from the child they translated  by the scent trails visible by the power of the dog. 

When looking for objects in the scenery, the scent tracks will indicate their position, and the cat can reveal them using his crystal ball.

  TEAM

  Game Designer

  • Amandine Fradique

  • Thomas rogulski

  • Max Thienot  

   Game Artist

  • Milene Celerino

  • Charlotte clement

  • Nemo Dalfovo

  • Guillaume Marechal

  • Nicolas rodrigues

  • Francois Sourichanh

Pouvoir chien.png
Pouvoir chat.png
bottom of page